MM2 Common Values (August 2026)
Commons has 280 parsed items.
Today's MM2 Common Value Changes
Today's MM2 common market (August 3, 2026) shows 6 confirmed increases and 2 confirmed drops across common items. Zombie led gains at +3 (+42.9%). Glitch2 led drops at -5 (-12.5%).
Biggest drop
High Demand leader
No confirmed comparison.
Most Valuable MM2 Commons
CommonBats (bats knife 2018)Knife- Value
- 220
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 3
- Status
- —
- Year
- 2018
CommonGhoulishKnife- Value
- 100
- Trend
- -5, -4.8%
- Demand
- 3/10
- Tier
- N/A
- Status
- Stable
- Year
- —
CommonGifts (gifts knife)Knife- Value
- 95
- Trend
- +5, +5.6%
- Demand
- 3/10
- Tier
- 3
- Status
- Stable
- Year
- 2019
CommonPineKnife- Value
- 85
- Trend
- +5, +6.3%
- Demand
- 3/10
- Tier
- 3
- Status
- Stable
- Year
- 2019
CommonGlitch1Knife- Value
- 70
- Trend
- -5, -6.7%
- Demand
- 3/10
- Tier
- Victim
- Status
- Stable
- Year
- —
All MM2 Common Values (288)
Showing 288 of 288 items
Looking for an up-to-date MM2 common values list? Every value below is a community trade estimate refreshed for August 2026. If you are wondering what MM2 common items are worth before a trade, start with the listed number, then read demand and stability next to it — a high value with soft demand rarely trades at full price. Every row opens a detail view with value history, so you can confirm how a common has moved before accepting an offer.
Bats (bats knife 2018) is currently the most valuable common in MM2 at 220. The Most Valuable cards above cover the rest of the top five, and the tier sections below group common items into matching value brackets — compare inside the same bracket instead of judging a single number on its own, since this order can change after each daily refresh.
Tier 4
27 itemsTier 4 common items are the most valuable common items in MM2, with Elf (elf knife 2015) leading this group at 17. This tier holds 27 items with values averaging around 1.
CommonElf (elf knife 2015)Knife- Value
- 17
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 4
- Status
- —
- Year
- 2015
CommonSkoolKnife- Value
- 8
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 4
- Status
- Stable
- Year
- —
CommonAsteroidGun- Value
- 2
- Trend
- -1, -33.3%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- —
CommonBunny (bunny)Knife- Value
- 2
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 4
- Status
- Stable
- Year
- 2016
CommonElf (elf gun 2015)Gun- Value
- 2
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 4
- Status
- —
- Year
- 2015
CommonOrnament1 (ornament1 knife)Knife- Value
- 1
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 4
- Status
- —
- Year
- 2015
CommonOrnament1 (ornament1 gun)Gun- Value
- 1
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 4
- Status
- —
- Year
- 2015
CommonSanta (santa knife 2015)Knife- Value
- 1
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 4
- Status
- —
- Year
- 2015
CommonSanta (santa gun 2015)Gun- Value
- 1
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 4
- Status
- —
- Year
- 2015
Common2015 (Knife)Knife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- 2015
CommonBlossom (blossom 2016)Knife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- —
- Year
- 2016
CommonChocoKnife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- 2016
CommonEggKnife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- 2016
CommonGooKnife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- —
CommonHearts (hearts 2016)Knife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- —
- Year
- 2016
CommonInfected (infected)Knife- Value
- x3 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- —
CommonNeonKnife- Value
- x3 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- —
CommonOrnament2 (ornament2 gun)Gun- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- 2015
CommonOrnament2 (ornament2 knife)Knife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- 2015
CommonPassionKnife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- 2016
CommonPatrickKnife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- —
CommonReptileKnife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- —
CommonRosesKnife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- 2016
CommonSweetheartKnife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- 2016
CommonTNLKnife- Value
- x3 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- —
CommonTulipKnife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- 2016
CommonValentineKnife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 4
- Status
- Stable
- Year
- 2016
Tier 3
37 itemsTier 3 common items sit in the upper-mid bracket of this MM2 values list, with Bats (bats knife 2018) leading this group at 220. This tier holds 37 items with values averaging around 19.
CommonBats (bats knife 2018)Knife- Value
- 220
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 3
- Status
- —
- Year
- 2018
CommonGifts (gifts knife)Knife- Value
- 95
- Trend
- +5, +5.6%
- Demand
- 3/10
- Tier
- 3
- Status
- Stable
- Year
- 2019
CommonPineKnife- Value
- 85
- Trend
- +5, +6.3%
- Demand
- 3/10
- Tier
- 3
- Status
- Stable
- Year
- 2019
CommonSparkle9Knife- Value
- 30
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonEctoKnife- Value
- 25
- Trend
- +5, +25.0%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- 2017
CommonWrapped (wrapped gun 2018)Gun- Value
- 25
- Trend
- +3, +13.6%
- Demand
- 2/10
- Tier
- 3
- Status
- —
- Year
- 2018
CommonSparkle10Knife- Value
- 20
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonSparkle8Knife- Value
- 20
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonSparkle7Knife- Value
- 18
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonSparkle6Knife- Value
- 12
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonPhantom (phantom 2017)Knife- Value
- 10
- Trend
- +2, +25.0%
- Demand
- 2/10
- Tier
- 3
- Status
- —
- Year
- 2017
CommonSparkle4Knife- Value
- 10
- Trend
- +2, +25.0%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonCandy Corn (candy corn 2017)Knife- Value
- 10
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 3
- Status
- —
- Year
- 2017
CommonSparkle5Knife- Value
- 8
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonZombie (zombie knife 2017)Knife- Value
- 7
- Trend
- +2, +40.0%
- Demand
- 2/10
- Tier
- 3
- Status
- —
- Year
- 2017
CommonTailslideKnife- Value
- 7
- Trend
- -1, -12.5%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonOllieKnife- Value
- 5
- Trend
- -2, -28.6%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonSidewinderKnife- Value
- 5
- Trend
- -2, -28.6%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonBats (bats gun 2018)Gun- Value
- 5
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 3
- Status
- —
- Year
- 2018
CommonSnowman (snowman gun 2018)Gun- Value
- 5
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 3
- Status
- —
- Year
- 2018
CommonEuroKnife- Value
- 4
- Trend
- -1, -20.0%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonSparkle2Knife- Value
- 3
- Trend
- +1, +50.0%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonGhosty (ghosty knife)Knife- Value
- 3
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 3
- Status
- —
- Year
- 2016
CommonSparkle1Knife- Value
- 3
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonSparkle3Knife- Value
- 3
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonGrindKnife- Value
- 2
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonIndyKnife- Value
- 2
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 3
- Status
- Stable
- Year
- —
CommonGrave (grave gun)Gun- Value
- 2
- Trend
- -1, -33.3%
- Demand
- 1/10
- Tier
- 3
- Status
- Stable
- Year
- 2018
CommonSlime (slime knife)Knife- Value
- 2
- Trend
- -1, -33.3%
- Demand
- 1/10
- Tier
- 3
- Status
- Stable
- Year
- 2018
CommonGrave (grave knife)Knife- Value
- 1
- Trend
- -1, -50.0%
- Demand
- 1/10
- Tier
- 3
- Status
- Stable
- Year
- 2018
CommonHaunted (haunted gun)Gun- Value
- 1
- Trend
- -1, -50.0%
- Demand
- 1/10
- Tier
- 3
- Status
- Stable
- Year
- 2018
CommonHaunted (haunted knife)Knife- Value
- 1
- Trend
- -1, -50.0%
- Demand
- 1/10
- Tier
- 3
- Status
- Stable
- Year
- 2018
CommonSlime (slime gun)Gun- Value
- 1
- Trend
- -1, -50.0%
- Demand
- 1/10
- Tier
- 3
- Status
- Stable
- Year
- 2018
CommonBones (bones 2016)Knife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 3
- Status
- —
- Year
- 2016
CommonBrains (brains 2016)Knife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 3
- Status
- —
- Year
- 2016
CommonReindeer (reindeer 2025)Knife- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 3
- Status
- —
- Year
- 2025
CommonWitchKnife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 3
- Status
- Stable
- Year
- 2016
Tier 2
127 itemsTier 2 common items are mid-range trade pieces that often bridge smaller offers toward a higher-value target, with Frosted (frosted knife) leading this group at 30. This tier holds 127 items with values averaging around 3.
CommonFrosted (frosted knife)Knife- Value
- 30
- Trend
- +2, +7.1%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2019
CommonWebbed GunGun- Value
- 25
- Trend
- +5, +25.0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2019
CommonSnowflakes (snowflakes gun)Gun- Value
- 25
- Trend
- +3, +13.6%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2019
CommonMummifiedKnife- Value
- 20
- Trend
- +5, +33.3%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2019
CommonRIPGun- Value
- 17
- Trend
- +2, +13.3%
- Demand
- 2/10
- Tier
- 2
- Status
- —
- Year
- 2019
CommonSlimyKnife- Value
- 15
- Trend
- +5, +50.0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2019
CommonCoal (coal knife 2018)Knife- Value
- 12
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2018
CommonCandy Corn (2019)Knife- Value
- 10
- Trend
- +2, +25.0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2019
CommonElf (elf 2018)Gun- Value
- 10
- Trend
- +2, +25.0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2018
CommonCombat IIKnife- Value
- 10
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- —
CommonApocalypse (apocalypse gun)Gun- Value
- 3
- Trend
- +1, +50.0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2022
CommonInfected (infected gun 2022)Gun- Value
- 3
- Trend
- +1, +50.0%
- Demand
- 2/10
- Tier
- 2
- Status
- —
- Year
- 2022
CommonBats (bats knife 2020)Knife- Value
- 2
- Trend
- +1, +100.0%
- Demand
- 2/10
- Tier
- 2
- Status
- —
- Year
- 2020
CommonSlashedKnife- Value
- 1
- Trend
- +1, +100.0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2020
CommonAliensGun- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2021
CommonApocalypse (apocalypse knife)Knife- Value
- x4 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2022
CommonBalloons (Gun)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- —
- Year
- 2024
CommonBats (bats gun 2024)Gun- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- —
- Year
- 2024
CommonBellsGun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonCandied (candied knife)Knife- Value
- x2 T1 Uncommons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2022
CommonCandied (candied gun)Gun- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2022
CommonCandlesKnife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- —
- Year
- 2024
CommonCandy Corn (candy corn gun 2025)Knife- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2025
CommonCandy Corn (candy corn knife 2022)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2022
CommonCandy Corn (candy corn knife 2020)Knife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2020
CommonCandy Corn (candy corn gun 2022)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2022
CommonCandy Corn (candy corn gun 2020)Gun- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2020
CommonCane (cane gun 2021)Gun- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2021
CommonCane (cane knife 2021)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2021
CommonCarved (carved knife)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2020
CommonCarved (carved gun)Gun- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2020
CommonCat (cat gun)Gun- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2021
CommonCatsKnife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- —
- Year
- 2025
CommonCherriesGun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2026
CommonChickKnife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2025
CommonClownfish (Gun)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2024
CommonCoal (coal knife 2021)Knife- Value
- x2 T1 Uncommons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2021
CommonCoal (coal gun 2022)Gun- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2022
CommonCoal (coal gun 2021)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2021
CommonCoal (coal 2017)Knife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- —
- Year
- 2017
CommonCoal (coal knife 2022)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2022
CommonCoal (coal gun 2018)Gun- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2018
CommonCracks (cracks gun)Gun- Value
- x2 T1 Uncommons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2021
CommonCracks (cracks knife)Knife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2021
CommonDarkness (darkness gun)Gun- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2022
CommonDarkness (darkness knife)Knife- Value
- x2 T1 Uncommons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2022
CommonDuckiesGun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2026
CommonElf (elf 2017)Knife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2017
CommonElf Gun (2023)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonEtchedKnife- Value
- x1 T1 Rare
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonEyeball (eyeball knife)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- —
- Year
- 2022
CommonFragile (fragile knife)Knife- Value
- x3 T1 Uncommons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonFragile (fragile gun)Gun- Value
- x3 T1 Uncommons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonFrosted (frosted gun)Gun- Value
- x3 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2019
CommonFrozen Gun (2023)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2023
CommonFrozen Knife (2023)Knife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2023
CommonGhosts (ghosts knife 2023)Knife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2023
CommonGift Bag (gift bag gun)Gun- Value
- x2 T1 Uncommons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2020
CommonGift Bag (gift bag knife)Knife- Value
- x3 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2020
CommonGifts (gifts gun)Gun- Value
- x2 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2019
CommonGifts (gifts 2024)Knife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2024
CommonGiftwrapKnife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2021
CommonHaunted (haunted)Knife- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- Stable
- Year
- 2025
CommonHaunted (haunted 2021)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- —
- Year
- 2021
CommonHot ChocolateKnife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2024
CommonHunterKnife- Value
- x3 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2022
CommonIgloo (igloo gun)Gun- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2024
CommonIgloo (igloo knife)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2024
CommonInfected (infected knife 2022)Knife- Value
- x1 T1 Rare
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2022
CommonLeaves Knife (Summer 2025)Knife- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2025
CommonLights (lights knife 2025)Knife- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2025
CommonLove (love)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2023
CommonMoonKnife- Value
- x3 T1 Uncommons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2021
CommonOrnaments (ornaments knife)Knife- Value
- x2 T1 Uncommons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2020
CommonOrnaments (ornaments gun)Gun- Value
- x1 T1 Rare
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2020
CommonPenguinKnife- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2025
CommonPeppermint (peppermint gun 2025)Knife- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2025
CommonPine (Gun)Gun- Value
- x3 T1 Rares
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2019
CommonPresentKnife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2017
CommonPresent (2023)Knife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonPumpkin Gun (2023)Gun- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2023
CommonRB KnifeKnife- Value
- x3 T1 Rares
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- —
CommonRibbonKnife- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonRibbonsKnife- Value
- x2 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2021
CommonSandKnife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2026
CommonSandy (Gun)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2024
CommonSanta (santa 2017)Knife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- —
- Year
- 2017
CommonSanta (santa 2018)Knife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2018
CommonSanta Gun (2023)Gun- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonScarfKnife- Value
- x3 T1 Uncommons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonSnowball (snowball gun)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2025
CommonSnowfall Knife (2023)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- —
- Year
- 2023
CommonSnowflakes (snowflakes knife)Knife- Value
- x2 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2019
CommonSnowman (snowman knife 2022)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2022
CommonSnowman (snowman knife 2018)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2018
CommonSnowman (snowman gun 2022)Gun- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2022
CommonSpider (spider 2023)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonStarfish (Gun)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2024
CommonStarfish (Knife)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2024
CommonStickers (stickers knife christmas 2021)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2021
CommonStickers (stickers knife halloween 2024)Knife- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2024
CommonStickers (stickers knife summer 2023)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2023
CommonStickers (stickers knife halloween 2022)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2022
CommonStickers (stickers gun christmas 2022)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2022
CommonStickers (stickers gun christmas 2021)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2021
CommonStickers (stickers knife christmas 2022)Knife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2022
CommonStickers (stickers knife)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- —
- Year
- 2021
CommonStickers (stickers gun christmas 2024)Gun- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2024
CommonStickers (stickers knife christmas 2024)Knife- Value
- x3 T1 Common
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2024
CommonStickers (stickers gun)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- —
- Year
- 2021
CommonStickers (stickers gun summer 2023)Gun- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2023
CommonStockings (stockings)Knife- Value
- x2 T1 Uncommons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2020
CommonTouristKnife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2026
CommonToy (toy gun)Gun- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonToy (toy knife)Knife- Value
- x2 T1 Uncommons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonTreesKnife- Value
- x2 T1 Uncommons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2020
CommonUFOs (ufos knife)Knife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2025
CommonVines (vines knife)Knife- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonVines (vines gun)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonWatcher (watcher gun 2020)Gun- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2020
CommonWatcher (watcher knife 2020)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2020
CommonWavyKnife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2024
CommonWebbedKnife- Value
- x3 T1 Legendaries
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- Stable
- Year
- 2019
CommonWebs (webs gun)Gun- Value
- x2 T1 Uncommons
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 2
- Status
- —
- Year
- 2022
CommonWoodKnife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- 2023
CommonWrapped (wrapped knife 2018)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 2
- Status
- —
- Year
- 2018
CommonXboxKnife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 2
- Status
- Stable
- Year
- —
Tier 1
62 itemsTier 1 common items are entry-level trades with the smallest single-item values, with Prism leading this group at 12. This tier holds 62 items with values averaging around 1.
CommonPrismKnife- Value
- 12
- Trend
- +2, +20.0%
- Demand
- 2/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonAlexKnife- Value
- 4
- Trend
- +1, +33.3%
- Demand
- 2/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonCorlKnife- Value
- 4
- Trend
- +1, +33.3%
- Demand
- 2/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonDenisKnife- Value
- 4
- Trend
- +1, +33.3%
- Demand
- 2/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonSketchyKnife- Value
- 4
- Trend
- +1, +33.3%
- Demand
- 2/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonSubKnife- Value
- 4
- Trend
- +1, +33.3%
- Demand
- 2/10
- Tier
- 1
- Status
- Stable
- Year
- —
Common8bitKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonAquaKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonBats (bats knife 2024)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- —
- Year
- 2024
CommonBig KillGun- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonBitGun- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonBleachedKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonBordersKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonBrownKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonCandy Corn (candy corn gun 2024)Gun- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 1
- Status
- —
- Year
- 2024
CommonCandy Corn (candy corn knife 2024)Knife- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 1
- Status
- —
- Year
- 2024
CommonCardboardKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonCarrots (carrots knife)Knife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- —
- Year
- 2025
CommonCherryKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonClanKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonClown (clown knife)Knife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 2/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonClownfish (Knife)Knife- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- 2024
CommonColdGun- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonCombatKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonCopperKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonEcoKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonEngravedGun- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonFallGun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- 2025
CommonFalloutGun- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonGhosts (ghosts knife 2024)Knife- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 1
- Status
- —
- Year
- 2024
CommonGreenKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonHL2Gun- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonHardenedKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonInfiltratorGun- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonIronGun- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonJuiceGun- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonLeafKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonLights (lights gun 2025)Gun- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 1
- Status
- —
- Year
- 2025
CommonLinkedKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonLogKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonLove (love knife)Knife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonLovelyKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonNewsGun- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonOilyKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonOrangeKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonPeaGun- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonPeppermint (peppermint knife 2025)Knife- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 1
- Status
- —
- Year
- 2025
CommonSandyKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 1
- Status
- Stable
- Year
- —
CommonShadedKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonSlateKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonSnowball (snowball knife)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- 2025
CommonSplatGun- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonSplatterKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonStainlessKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonStarGun- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonStaticKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonStickers (stickers gun halloween 2024)Gun- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 1
- Status
- —
- Year
- 2024
CommonStickers (stickers thanksgiving 2025)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- —
- Year
- 2025
CommonStickers (stickers gun christmas 2025)Gun- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- 1
- Status
- —
- Year
- 2025
CommonUFOs (ufos gun)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- 2025
CommonWhiteoutKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
CommonYellowKnife- Value
- x1 T1 Common
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- 1
- Status
- Stable
- Year
- —
Unranked
35 itemsUnranked common items have no tier assigned yet, so lean on demand and recent movement when comparing them, with Ghoulish leading this group at 100. This tier holds 35 items with values averaging around 19.
CommonGhoulishKnife- Value
- 100
- Trend
- -5, -4.8%
- Demand
- 3/10
- Tier
- N/A
- Status
- Stable
- Year
- —
CommonGlitch1Knife- Value
- 70
- Trend
- -5, -6.7%
- Demand
- 3/10
- Tier
- Victim
- Status
- Stable
- Year
- —
CommonGlitch2Knife- Value
- 40
- Trend
- -5, -11.1%
- Demand
- 2/10
- Tier
- Victim
- Status
- Stable
- Year
- 2015
CommonBoneyKnife- Value
- —
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- —
CommonCandy Corn (candy corn)Knife- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- 2025
CommonClayKnife- Value
- —
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- —
CommonCoconut (Knife)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- N/A
- Status
- —
- Year
- 2025
CommonDefault GunGun- Value
- —
- Trend
- → 0, 0%
- Demand
- —
- Tier
- Default
- Status
- —
- Year
- —
CommonDefault KnifeKnife- Value
- —
- Trend
- → 0, 0%
- Demand
- —
- Tier
- Default
- Status
- —
- Year
- —
CommonDolphinsGun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- N/A
- Status
- Stable
- Year
- 2025
CommonFantaKnife- Value
- —
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- —
CommonHearts (hearts 2026)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- N/A
- Status
- Stable
- Year
- 2026
CommonKoolKnife- Value
- —
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- —
CommonLeaves (2025)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- N/A
- Status
- —
- Year
- 2025
CommonMarleyKnife- Value
- —
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- —
CommonOJKnife- Value
- —
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- —
CommonPepperKnife- Value
- —
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- —
CommonPlaidGun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- N/A
- Status
- Stable
- Year
- 2026
CommonPlumKnife- Value
- —
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- —
CommonReindeer (reindeer 2024)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- Not ranked
- Status
- —
- Year
- 2024
CommonSkylineKnife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- N/A
- Status
- Stable
- Year
- 2025
CommonStickers (stickers gun summer 2025)Gun- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- 2025
CommonStickers (stickers knife summer 2025)Knife- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- 2025
CommonStickers (stickers knife halloween 2025)Knife- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- 2025
CommonStickers (stickers knife christmas 2025)Knife- Value
- N/A
- Trend
- → 0, 0%
- Demand
- —
- Tier
- Not ranked
- Status
- —
- Year
- 2025
CommonStockings (stockings 2024)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- Not ranked
- Status
- Stable
- Year
- 2024
CommonStrawberries (strawberries knife)Knife- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- N/A
- Status
- Stable
- Year
- 2026
CommonStrawberries (strawberries gun)Gun- Value
- x2 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- N/A
- Status
- Stable
- Year
- 2026
CommonStrawberryKnife- Value
- —
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- —
CommonStriped Gun (2025)Gun- Value
- x2 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- 2025
CommonStriped KnifeKnife- Value
- x1 T1 Uncommon
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- 2025
CommonSurvivor CamoKnife- Value
- —
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- —
CommonTestItemKnife- Value
- —
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- —
CommonWavy (Gun)Gun- Value
- x3 T1 Commons
- Trend
- → 0, 0%
- Demand
- 1/10
- Tier
- Unknown
- Status
- Stable
- Year
- 2024
CommonZombie CamoKnife- Value
- —
- Trend
- → 0, 0%
- Demand
- —
- Tier
- N/A
- Status
- —
- Year
- —
Values are community trading estimates and can change at any time — demand and recent movement decide how close a real trade lands to the listed number.
About MM2 Common Values
Use this MM2 common values page as a trade checklist for August 2026: weigh the listed community estimate against demand, stability, and the latest confirmed change instead of quoting the number on its own. The 288 common items here are trading references for Murder Mystery 2, not official Roblox prices. When two common items sit close in value, prefer the one with stronger demand or clearer recent movement. Data status: current.